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Syndicist
I just wanna make video games.

Age 28, Male

Game Dev!

Joined on 12/7/18

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New Demo Builds!

Posted by Syndicist - August 24th, 2019


Howdy!


If you're reading this, I assume you've come off the page for my little demo for Rose and Thorn, an action-adventure game I'm making. Well, if you didn't know, I'm still developing it! As I said in the text accompanying the game, that build is about 6-7 months old as of this writing and I've been continuing to iterate over the game design concepts I explored in that demo.


This is all to say that a newer demo is available to play!


But, as a disclaimer, I wanted to make things clear for you guys discovering me through this site. After I made that demo, I wasn't all that happy with it - really, the reception it's gotten is stupidly surprising. I didn't expect this amount of encouragement over that silly little experiment. It was a real booster to my confidence, and it made me feel like my time trying to improve on it wasn't wasted. Anyway, so what I did after finishing up the demo as you've seen it was try to focus on more of the core gameplay mechanics and game feel. I stripped away all the art and have just been working with simple "programmer" assets until I get the feel down to a T. I know many of you were captured by the original style, and I want to assure you that I'm aiming for the final product be altogether better than what I showed you in that demo, but for now I wanted to focus on the important aspects of the game, being the game itself. Keep that in mind if you want to try out the "successor" demo.


Anyway, so here's a link to the newer demo:

https://mega.nz/#F!4HQS1SCb!FF86khH887tma6Ueq4-isQ

You should be able to play it on mac, windows, and linux. Just download the appropriate build and you should be able to play immediately, no installs required. Also, this should remain the same link for my exports, so when I make updates they'll be dropped in this very same link.

The controls are a bit more complicated, but this time I've provided a nifty pause menu you can take a look at. It gives you the ability to remap any action to almost any key, mouse, or controller button. And of course, you can experiment to your heart's content.


Thanks for reading, guys! Any and all feedback for this is welcome!


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Comments

any updates?

Nothing major at the moment - but things are cooking. You can expect something of substance in mid-December. Think I'll make a write-up on it soon. I appreciate the interest!